[Suggestion]: OreExcavation - increase "range" to 32
grannymc opened this issue ยท 2 comments
General Info
- I would like to propose new content
- I would like to propose changes
- I would like to propose another thing
Suggestion Description
Range (distance excavation can travel) is set to 20, which is too small for the tallest 2x2 spruce and jungle trees. Suggest increasing to 32.
Will consider, FYI this has been matched to the original pack:
`limit {
# Limit of blocks to be destroyed at once. Use -1 for infinite. [range: -1 to 2147483647, default: '800']
I:limit.blocks=800
# Maximum number of blocks to be removed per game tick (1/20 seconds). Using a low number will keep the game from getting huge performance drops but also decreases the speed at which blocks are destroyed. [range: 1 ~ 1000, default: 10]
I:limit.blocksPerTick=10
# Maximum distance from the first block to search for blocks to destroy. [range: -1 to 1000, default: '20]
I:limit.radius=20
}
`
I'm thinking this might have been an oversight in the original. Giant spruce were added in 1.7.2. SF is listed on ATLauncher as a 1.7.10 pack. Bacon didn't play a lot of vanilla and may not have been aware at the time of the new tree type or how tall it could get. Or it could have been added after he started working on the pack. Just speculating here. In any case, having to nerdpole up to clear the bigger trees is IMO an annoying time sink with no added value in terms of balance or enjoyable game play. Of course, it's only annoying to players who don't know they can change it in the config :). If you're concerned about lag, the max number of blocks per tree (125) is less than the max 800. I'll shut up now. :)