Bliss Shaders

Bliss Shaders

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border fog overlaps with cave fog underground, causing bright visual

nemojr999 opened this issue ยท 6 comments

commented

write your question or suggestion here

in the new bliss shaders update i can see the sky inside big caves, like the fog just turns into a fake sky, and that didnt happen in old versions like 2.0.4, already tried turning things on and off in the fog settings so i think its just a bug.

and tbh 2.0.4 was already perfect dawg, it just needs motion blur fr

commented

write your subject's topic here. DO NOT WRITE THE ENTIRE SUBJECT IN THIS TITLE.

And everyone instantly knows what the problem is

Image

commented

Shader settings -> fog settings -> cave fog
You can configure the sky visibility in caves there.

commented

nah twin that didnt work and i tried that before even coming on here, im also tryna send a vid to show what im talkin about but it wont let me.

but aye i hope yall fix it soon cuz im over here mining diamonds while staring at the sun

commented

I can't fix it. I do not know anything about the problem. I have never seen anything like what you described.

Im going to have to have some sort of image/video, otherwise it's just gonna stay broken forever unfortunately.

GitHub should allow you to directly upload a file from your computer if you copy it and paste it

commented

i cant send it here so i uploaded the vid on drive

https://drive.google.com/drive/folders/12h-JC6nPZRMvZ3DBF_q6Nfh5eRy4WlTF?usp=sharing

i also noticed that turning cave fog darken sky on hides it a lil bit but still can see it

commented

i understand the problem now, and i see the cause...

the bright colors is "chunk border fog". shader settings -> fog settings -> chunk border fog

the 2 fogs are seemingly not on good terms with eachother, and the chunk border fog is ignoring the cave fog. this is a mistake on my part. all you can do for now is disable chunk border fog