
Fluids in Create mod pipes invisible
Rand0o opened this issue · 0 comments
What happened?
When using Hysteria Shaders, the fluids rendered inside Create mod pipes are completely invisible. With shaders disabled (vanilla rendering) or when using other shaderpacks (such as Complementary Reimagined or BSL), the fluids are visible and behave as expected.
This suggests Hysteria’s current transparency/depth handling does not support modded fluids rendered through Flywheel/Oculus.
Minecraft Version
1.20.1
Which shader mod are you using?
Iris
Shader mod version
1.2.1
Shader settings
#Wed Aug 27 19:51:56 EDT 2025
COLORED_LIGHTS=true
AIR_FOG_MIE_DENSITY_MORNING=0.0100
BORDER_FOG=false
AIR_FOG_MIE_DENSITY_EVENING=0.0100
Relevant log output