
Option to disable terrain fog specifically
periodstain opened this issue ยท 0 comments
First off, this is my favorite shader I've used! I love that it can be adjusted to be very vanilla-friendly, so much so, in fact, LOD mods like voxy and DH that use the vanilla rendering are semi-seamless! Integrating LOD Mod support in a shader is something I'm not familiar with, so I wouldn't know if it would be a hard task to implement.
But I'll beg for it anyway!
Though if it turns out to be a difficult request, then I've got to ask, can the border fog be untied from other fogs in-game?
One of the photos shows what happens when I have fog for the shader enabled; it's a clear border, but that's expected. Since the transition from LOD to shader was very clean, I was planning to play with just the shader fog disabled, but turns out it disables the underwater fog too, which is quite jarring. Could there be more options to disable different types of fog? I thought this would be easier than implementing LOD support, but I wouldn't know, so I'd love to hear your thoughts on this!


