connected textures are reflective
malovered opened this issue · 1 comments
i'm using Deep origins overlays by Devoneox resource pack that adds connected textures and all the custom textures end up being reflective, and also (or mb because of that) the lighting on them is off
Steps to reproduce the behavior:
- use Deep Origins Overlays + Continuity mod
- use Miniature shaders + Iris
Expected behavior
It not happening (?)
System Information
- minecraft 1.21
- fabric 0.16.0
- continuity v3.0.0-beta.5
- iris v.1.7.3
- Deep Origins Overlays RP
love the shader — been looking for something minimalistic like that — but that bug is pretty distracting
maybe add an option to choose which surfaces are gonna be reflective?, i'd like only water to be reflective