Miniature Shader

Miniature Shader

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Visual Bug: Reflective Ladders

salisiumide opened this issue ยท 1 comments

commented

The issue I am here to report is rather very simple: ladders from the mod "Every Compat (Wood Good)" by MehVahdJukaar, for some reason, reflect light much like how water would.

To reproduce, run the shader and use the following mods: Embeddium, Oculus, Quark, Biomes O' Plenty, Every Compat (Wood Good) (there are, of course, library/core mods that will have to be installed alongside the five mods I've listed. I will drop the full list below).

Any ladders generated by Wood Good that are supposed to resemble a wood type from Biomes O' Plenty, when placed, should have a shiny, reflective surface with pretty much any settings of the shader, from what I've tested.

Image

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Minecraft version: 1.20.1
Forge version: 47.3.33

Miniature Shader version: 2.14.4

Embeddium version: 0.3.31+mc1.20.1
Oculus version: 1.20.1-1.8.0
Quark version: 1.20.1-4.0-460
Biomes O' Plenty version: 19.0.0.94
Every Compat (Wood Good) version: 1.20-2.7.19

Zeta version: 1.20.1-1.0-24
TerraBlender version: 3.0.1.7
GlitchCore version: 0.0.1.1
Moonlight Lib version: forge_1.20-2.13.70

P.S. I love what's been done with this particular shaderpack and I encourage you to keep up the good work!

commented

Unfortunately there's no good way to fix this on my part. This happens because the mod wrongly defines the ladder texture as 'translucent' which is the same type as stained glass, instead of 'cutout'. It needs to be reported on their page.

P.S. Thank you