Miniature Shader

Miniature Shader

259k Downloads

Flowing water has different color with static water

HowardZHY opened this issue ยท 4 comments

commented

Expected behavior
The flowing water color should be same as normal water

Screenshots
2024-01-04_22 41 25

System Information

  • 1.20.2 Iris 1.6.14
  • 2.4.4
commented

WATER_BRIGHTNESS=0.5
WATER_WAVE_SPEED=1
WATER_A=0.8
OVERWORLD_FOG_MAX_SLIDER=0
WATER_B=2.0
ENABLE_FOG=false
CONTRAST=1.0
WATER_MIN_TEXTURE=-1

commented

Can't reproduce. Are you using a resource pack by any chance?

image_2024-01-04_182526747

commented

Ah, it's working as intended. By default it tries to remix your resource pack's water texture so that you have some texture spots, which is what you disabled with WATER_MIN_TEXTURE=-1. However, this remixing always happens for moving water regardless. I can add a setting for that but in your case you can just crank WATER_MIN_TEXTURE to 10.