
[Feature Request] Support for Bloom, Ambient Occlusion, and Underwater Fog Settings
terikumo opened this issue · 1 comments
I really love how this shader is faithful to the vanilla Minecraft aesthetics as it's exactly what I’ve been looking for. That said, I think a few additional settings could make it even better.
Specifically, it would be great to have optional bloom and ambient occlusion effects. These would allow for a more customization while keeping the base shader lightweight. I think these features would be amazing alongside the pixelated shadows.
Additionally, I think the underwater fog could be tweaked. Currently, water looks clear from above but becomes overly foggy once the player is submerged. A slider or toggle for underwater fog opacity would help create a smoother transition.
Thank you for considering these ideas, and keep up the great work :)