
HELP: Small "blocks" cast shadows as full-sized opaque blocks
LilJagty opened this issue ยท 1 comments
Hi, I am using Shrimple for Forge 1.20.1. Things work well for vanilla shadows:
But for modded shadows, the same is not true. How do I ask the shaders to calculate shadows for modded buttons/rocks/plants or could I disable their shadows altogether through some config? Any help would be much appreciated.