
Compatibility issues with physics mod
TripleFantaTragedy opened this issue ยท 10 comments
I have the same problem, other shaders work fine but as soon as this one loads water the game crashes.
issue is with the ocean feature you can disable it to load shimple and physics mod at the same time
PhysicsMod is only compatible with PhysicsMod v170b or later and the latest code download of Shrimple (not release).
Prior to v170 PhysicsMod would crash with any shader that used geometry shaders (which Shrimple does for cascaded shadow mapping)
I assume the code download is also for the latest version of MC and so will not do anything on 1.20.1?
works fine, that's what I'm using right now. Shaders aren't usually version dependent
Nvm, I see the issue, I thought it wasn't working, but reality was that it shuts the shader off if I turn Cloud Reflection to On. Odd.
PhysicsMod is only compatible with PhysicsMod v170b or later and the latest code download of Shrimple (not release).
Prior to v170 PhysicsMod would crash with any shader that used geometry shaders (which Shrimple does for cascaded shadow mapping)
Is there a setting for shadows that will work?
with older versions than mentioned above? no otherwise any should be fine now
Seems like I'm having the same issue (ocean physics crashes game when paired with Shrimple)
- 1.20.1 Fabric - 0.16.9
- Shrimple_v0.11
- physics-mod-pro-v171b-fabric-1.20.1.jar
Are there specific settings in Shrimple we can disable to get ocean physics working?