Solas Shader

Solas Shader

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Some things are tinted green, handheld dynamic lights are broken

Saarlooswolf opened this issue ยท 1 comments

commented

At night, the bottom of the clouds is tinted green and the grass looks more saturated then it should. The dynamic handheld lighting is broken. If I hold nothing or a non-emissive item, the ground around me looks purple. If I hold an emissive item, it looks lighter than it should. I am running on an Intel HUD Graphics 620 (a potato) with the resolutionControl+ mod installed to render the game at half res. Other than that + Iris and Sodium for shaders the game is vanilla. Is there any thing I can do to fix it, or do I need to wait for a patch for the shader? The shader version is 2.4b and the minecraft version is 1.19.4. Here are some screenshots:

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commented

I've found a similar issue with 2.4, playing 1.21.4 under Iris. With 2.5, dynamic handheld lights render all blocks as 100% black. If I turn off the dynamic lights or stop holding a torch, it goes away. I think the two issues are related.