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Full Brightness Toggle

zumbiepig opened this issue ยท 1 comments

commented

CurseForge link

https://www.curseforge.com/minecraft/mc-mods/full-brightness-toggle

CurseForge Mod Distribution

Allowed

Modrinth link

https://modrinth.com/mod/full-brightness-toggle

Source/other link

https://github.com/ricksouth/serilum-mc-mod-sources/tree/main/sources/Full%20Brightness%20Toggle

Mod file size

33.88 KiB

License

All Rights Reserved / ARR

What it does

This mod adds a simple keybind to toggle fullbright, so you can see in the dark. (Default keybind is G)

Why should it be in the modpack

It is a very widely used feature. If someone thinks that it is not vanilla-like to have light without torches, then they just don't configure the keybind.

Why shouldn't it be in the modpack

People might not like it because it removes the need for light sources.
It also depends on the mod Collective. (https://modrinth.com/mod/collective). Collective is a mod that provides the main source code for all of the author's mods.

Additional details

No response

commented

I don't want to add new keybinds as they need to be learned and can be pressed accidentally. I also don't want to add specific options for fullbright, as Mojang intentionally removed it and there are already a lot of ways it can be done - from mods to resource packs.