
Full Brightness Toggle
zumbiepig opened this issue ยท 1 comments
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/full-brightness-toggle
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/full-brightness-toggle
Source/other link
https://github.com/ricksouth/serilum-mc-mod-sources/tree/main/sources/Full%20Brightness%20Toggle
Mod file size
33.88 KiB
License
All Rights Reserved / ARR
What it does
This mod adds a simple keybind to toggle fullbright, so you can see in the dark. (Default keybind is G)
Why should it be in the modpack
It is a very widely used feature. If someone thinks that it is not vanilla-like to have light without torches, then they just don't configure the keybind.
Why shouldn't it be in the modpack
People might not like it because it removes the need for light sources.
It also depends on the mod Collective. (https://modrinth.com/mod/collective). Collective is a mod that provides the main source code for all of the author's mods.
Additional details
No response
I don't want to add new keybinds as they need to be learned and can be pressed accidentally. I also don't want to add specific options for fullbright, as Mojang intentionally removed it and there are already a lot of ways it can be done - from mods to resource packs.