
Crash Assistant
Madis0 opened this issue ยท 4 comments
CurseForge link
https://www.curseforge.com/minecraft/mc-mods/crash-assistant
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/crash-assistant/
Source/other link
https://github.com/KostromDan/Crash-Assistant
Mod file size
653.98 KiB
License
(any other license)
What it does
Shows a GUI after Minecraft crashes, immediately showing all affected game/launcher logs, crash reports, or hs_err files. Provides one-click solution to upload them, copy link, and perform other actions for easier reporting, debugging, and troubleshooting.
Why should it be in the modpack
- A consistent way to get crash logs for all launchers
- Would lead users to ask in the right place (FO server, after config customization)
- Helps users get and upload the right files
- Has a convenient mod list diff feature
- Fully configurable and localizable
Why shouldn't it be in the modpack
- Needs testing to see how well it does across launchers
- May be a bit big for what it does (maybe has too many unnecessary features?)
- Runs on an independent process, which may affect performance or something
Additional details
No response
Some points:
- The gui isn't themed and looks a bit old (not a big deal)...
- The strings would need to be localized, and we cannot use a resource pack (see mod docs)
but instead shipped as a config.
Hi, I'm creator of this mod feel free to ask any questions here.
- The gui isn't themed and looks a bit old (not a big deal)...
If we want our mod not to weight 50 mb or more, Swing is the only option for us, as it embeddet to Java.
- The strings would need to be localized, and we cannot use a resource pack (see mod docs)
Can, you can PR, or mod generates lang folder in the config folder. So you can drop new langs where or edit existing.
Also main text needed for replacement for modpacks is already in config.
If we want our mod not to weight 50 mb or more, Swing is the only option for us, as it embeddet to Java.
Is (at least on windows) possible to use the native theme (or, as they're called, look-and-feel)?
Can, you can PR, or mod generates lang folder in the config folder. So you can drop new langs where or edit existing.
Also main text needed for replacement for modpacks is already in config.
I don't understand it. Is it possible to ship custom strings using a resource pack? (like we do with mod menu helper)
If we want our mod not to weight 50 mb or more, Swing is the only option for us, as it embeddet to Java.
Is (at least on windows) possible to use the native theme (or, as they're called, look-and-feel)?Can, you can PR, or mod generates lang folder in the config folder. So you can drop new langs where or edit existing.
Also main text needed for replacement for modpacks is already in config.I don't understand it. Is it possible to ship custom strings using a resource pack? (like we do with mod menu helper)
This folder generated on first launch with mod.