Weird behaviour when used with Vanilla Experience +
AdrianM20 opened this issue ยท 10 comments
Hello!
I encountered an issue while using the mod combined with the resource pack Vanilla Experience+.
By placing the Colourful Containers above Vanilla Experience+, all "Tables" (utility blocks) are replaced with the designs from your resource pack....
....EXCEPT chests, all types: normal, ender etc.
Do you have any idea why that happens? Even though Colourful containers is on top?
The Vanilla Experience+ does have some texture option for chests but I do not understand why it does not follow the priority rule.
Do you use a mod, or pure vanilla?
- If you use a mod (like optifine or optigui), then that could be the problem.
- If you play pure vanilla, then maybe The Vanilla Experience uses the
bitmapprovider. This feature allows texture packs to load images instead of the name of the containers, effectively overriding other packs like Colorful Containers.
Let me know if you pinpointed the issue!
I use OptiGUI as you suggested in the README. Do you know why it would create this issue and if there is something that can be done to respect the Resourcepack order priority?
I will try now to take out all mods and see if Vanilla Experience+ resource pack does have something that overrides other packs and will come back with an answer.
So I got to testing it.
This behaviour is only present with OptiGUI active.
If it's just the resource packs the top one has priority, thus all utility block take the Colourful Containers interface.
Can something be done about the implementation of Colourful Containers with OptiGUI to not get overridden by other resourcepacks?
So the Chest texture (as an example) is the CC one without OptiGUI, but with OptiGUI loaded you get the Vanilla Experience+ one?
So I got to testing it.
This behaviour is only present with OptiGUI active.
If it's just the resource packs the top one has priority, thus all utility block take the Colourful Containers interface.Can something be done about the implementation of Colourful Containers with OptiGUI to not get overridden by other resourcepacks
CC is specifically compatible with OptiGUI because of this
Also, Does the Vanilla Experience+ pack need OptiGUI?
If yes, then could you share the link?
If not, try this: unzip the Vanilla Experience+ pack, find the font folder in assets/Minecraft/font and delete it, then check the chest and see if the problem got solved
So the Chest texture (as an example) is the CC one without OptiGUI, but with OptiGUI loaded you get the Vanilla Experience+ one?
Yes that is correct.
Also, Does the Vanilla Experience+ pack need OptiGUI? If yes, then could you share the link? If not, try this: unzip the Vanilla Experience+ pack, find the font folder in assets/Minecraft/font and delete it, then check the chest and see if the problem got solved
Yes. On the resource pack page, it mentions that Optifine/OptiGUI is not required but adds features.
In the end, what I ended up doing was unpacking Vanilla Experience+ and deleting everything chest-related :)))
But why is Vanilla Experience winning over the CC? I am not that knowledgeable in Minecraft modding but I am curious if something can be done to make it abide to the resource pack order priority.
I'm not 100% sure about this but if I remember correctly there is a load priority function in optigui. The Vanilla Experience+ dev probably added that somewhere so other optigui Ressource packs get overriden Even if they are prioritized by minecraft
I will implement a fix in the next couple of updates, so that the pack has higher priority than other packs