Fresh Moves

Fresh Moves

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There is a pixel from original skin peeking under 2x2 eye model

Ferninglin opened this issue · 3 comments

commented

2017_06_12_skin_2017061208013776175V2fff
2024-12-16_04 51 23

I followed the instructions to my eye model + eyelashes, and I can see it worked in the game, but somehow the model is a pixel "higher" than the original skin's eyes. I saw some players had a similar problem, but couldn't find the solution myself. Please help!

commented

Found a fork from erinsc in the comment that fixed this but the eye problem still exists. Tested on 1.21.3 which has the outer layer problem.
Link to fork by erinsc
image

Videos showing movements

Original
https://github.com/user-attachments/assets/9f816a51-96db-404e-a968-901a88539328

Forked fix
https://github.com/user-attachments/assets/ced4d0df-aeac-4b75-90a3-1e51ffd58d9b

commented

Seconding this tested both in 1.20.1 and 1.21.3, also including from other issues opened talking about the outer layer problem.
Tested with no other texture packs active but also tried fresh animations and both works fine together. though the eye pixel and outer layer problems still do exists.

TL;DR

  • 3d skin layers and first person model mod works fine and doesn't conflict
  • both 1.20.1 and 1.21.3 has the one pixel showing below the eye problem
  • only 1.21.3 has the outer layer bug, 1.20.1 is safe from it
  • both the eyeless and expressive version has the outer layer problems on 1.21.3

Modlists

(1.20.1)

  • entity_model_features_fabric_1.20.1-2.2.6
  • entity_texture_features_fabric_1.20.1-6.2.9
  • essential_1-3-5-5_fabric_1-20-1
  • fabric-api-0.92.2+1.20.1
  • firstperson-fabric-2.4.6-mc1.20.1
  • iris-1.7.5+mc1.20.1
  • lithium-fabric-mc1.20.1-0.11.2
  • modmenu-7.2.2
  • skinlayers3d-fabric-1.7.4-mc1.20.1
  • sodium-fabric-0.5.11+mc1.20.1

1.21.3 has the same mods but just updated and are the latest available on that version currently, also removed 3d skin layers for testing it out in 1.21.3

Screenshots

My edited skin
image_2024-12-17_030144423

1.20.1 (has 3d skin layers mod)
without the resource pack and how it should look like
Screenshot (756)
one pixel below eye problem
Screenshot (757)

1.21.3 (with no 3d skin layers mod)
outer layer problem (eyeless version)
Screenshot (759)
outer layer problem + one pixel below eye problem (expressive version)
Screenshot (758)

commented

Hey, I think I found a solution for the eye-problem! If you have eyes on the lower mid, you should use the "bottom eyes" model. Somehow this model also goes a pixel higher than needed and just on the level the lower-mid eyes require.
Снимок экрана (718)

Still not sure what to do with your outer layer problem or the lashes, but still... At least eyes are okay now. I will update if I figure something out

UPD: Eyebrow placement works fine, so if you want to use eyebrows instead of eyelashes, you should place them as needed in lower-mid section, not bottom one