Game crashes when Fresh Moves v3.1 is loaded while Corpse mod installed.
NovaLynxie opened this issue ยท 7 comments
Hi there, I have noticed a problem when your resource pack is loaded while ETF/EMF and Corpse mod are installed together for any version 1.21.1 and below using v3.1 of the resource pack. Minecraft just crashes when in the presence of a player corpse, making it impossible to use your resource pack or HenkelMax's player corpse mod.
However, I have noticed that in newer versions, such as 1.21.3 or above, using the version for that it does not crash. Loading at least v3.0.1 of the resource pack works just fine for the aforementioned Minecraft versions. I've reported similarly to the ETF/EMF devs, but have not gotten a response from them so far, is there any chance that it can be fixed on the resource pack's side?
Steps to reproduce:
- Load into any world or create a new one with Corpse, ETF & EMF on either Forge (1.20.1) or NeoForge (1.21.1).
- Take sufficient damage to kill the player or use /kill to trigger player spawning.
- Game crashes, generating a crash report.
More details here: henkelmax/corpse#224
Alright, thank you. Hopefully it does get fixed but can workaround this with other player "grave" mods if necessary.
Love your resource pack though, keep up the good work! ๐
I found the culprit! It was Entity Model Features this whole time.
After repetitive testing by changing its mod version, determined that v2.2.2 and above of EMF causes the corpse player rendering to crash.
Not sure what it's doing that is messing up Corpse's player model, but was able to load and render successfully using EMF v2.2 for both 1.20.1 (Forge) and 1.21.1 (NeoForge), respectively, with any ETF version.
I just tested Fresh Moves 3.1 for -1.21.2 with the latest versions of ETF and EMF, and it works without crashes with the Corpse mod. I'm just having the black eyes bug, and the solution on the wiki doesn't fix it :(
Just to be sure, which version(s) did you run the resource pack and EMF/ETF on?
I tested it on 1.20.1 on Forge to 1.21.1 on NeoForge, which is where the crashes occurred for me.
Can only guess you were on Minecraft 1.21.2 or above since those versions don't crash for me either.
As for the black eyes bug, I'd suggest asking people on Traben's Discord server.
I just tested Fresh Moves 3.1 for -1.21.2 with the latest versions of ETF and EMF, and it works without crashes with the Corpse mod. I'm just having the black eyes bug, and the solution on the wiki doesn't fix it :(
Just to be sure, which version(s) did you run the resource pack and EMF/ETF on? I tested it on 1.20.1 on Forge to 1.21.1 on NeoForge, which is where the crashes occurred for me. Can only guess you were on Minecraft 1.21.2 or above since those versions don't crash for me either.
As for the black eyes bug, I'd suggest asking people on Traben's Discord server.
Im using Forge 1.19.2
EMF 2.0.2
ETF 6.0.1
Fresh Moves 3.1 -1.21.2 with animated eyes
Sorry, excuse that comment from before, accidentally pressed comment on a browser tab which had my old message. Also, that's interesting, that's a much older version.
Tried those versions in 1.20.1 and yeah, sure enough it is working properly despite the black eyes issue, fixed using the fix in the wiki.
That is interesting, I guess there may be versions that still work even with the newer resource pack, which means the render bug appears to be in newer versions. Thank you for this information!