[1.10.2] Crash on loading world
Messorix opened this issue · 15 comments
What happens:
java.lang.ArithmeticException: / by zero
at pokecube.core.client.gui.GuiChooseFirstPokemob.func_73863_a(GuiChooseFirstPokemob.java:176)
at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:382)
at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1094)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1076)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
What you expected to happen:
The world to load
Steps to reproduce:
- Start up MC
- Create new world
Affected Versions (Do not use "latest"):
- Pokecube Core: 4.5.2
- Pokecube REvival: 4.4.2
- ThutCore: 1.9.4-3.2.3
- Minecraft: 1.10.2
- Forge: 12.18.1.2076
yes, it is seperate because it is most of the file size, so I don't have to keep uploading the same 12MB or so every time I update core or revival
pokecube mobs adds in the pokemobs, so it crashed when it couldn't find a starter
I'm downloading the mods through the curse launcher and it seems some other mods appointed dependencies... Maybe that you could set those as well so this kind of thing can be prevented (there is no place in thhe launcher that says mobs is a mandatory thing)
the reason it isn't mandatory is incase someone wants to add in their own mobs instead, some people only want the first generation of pokemon, so they need to use their own version of mobs, or a resource pack, instead of using the pokecube mobs on the curse launcher
Ah ok... Makes sense... A warning if such a thing is missing would be nice though (just saying :P)
I do have this in the description for Pokecube Core:
"Pokécube Mobs - Adds in the rest of the pokemobs, Core only includes Zubat."
I'm dumb... Click on the mod to see the description... duh XD
I installed it from the "main menu"
I will list Revival as requiring mobs (but only on curse, will work without it), anyone who wants just Gen 1 can manually change it themselves.
no problem, I have done your suggestion and made it so Pokecube Revival thinks it needs Pokecube Mobs, so it should auto-install that when done via curse.
The last thing I'd like to say would be: great job on this awesome mod (and the massively quick responses)