Textures don't display properly when using JourneyMap
nrllewellyn opened this issue · 6 comments
Issue Description:
Textures don't display properly when using JourneyMap
What happens:
When Journeymap is active, some pokemob's textures become solid white
What you expected to happen:
The two mods to work together with no rendering issues
Steps to reproduce:
- Install Journeymap
- Walk around looking at pokemobs
This doesn't happen every time, but has been more common with Koffing, Hoothoot, and other flying pokemobs. Textures remain broken until Minecraft is completely restarted. I'm fairly certain that this is caused by Journeymap--I had no broken textures with the minimap disabled and enabling it caused an immediate texture problem in at least one test.
Affected Versions (Do not use "latest"):
- Pokecube Core: 4.13.8.1
- Pokecube Revival (if applicable): 4.9.13.1
- Pokecube Mobs (if applicable): 2.3.1
- Minecraft: 1.10.2
- Forge: 1.10.2-12.18.2.2099
More Info:
- Textures are not correct, even if Journeymap is disabled
- Performing a "reload textures" (F3+T) does not fix the issue
- The same bug occurs when entering/exiting the full-screen map
that is an issue with the latest journeymap iirc, last time I tested it it was also affecting vanilla mobs.
D'oh. Good call. Looks like they're actively working on it:
https://bitbucket.org/TeamJM/journeymap/issues/122/1102-journeymap-1102-530b1-unlimited
Confirmed: Development version of Journeymap (available via the link above) fixes the problem. This issue can be closed.