Pokécube Resources

Pokécube Resources

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Crash Ticking Entity

rehv opened this issue · 3 comments

commented

Issue Description:

Hi again, I had these crashes in different days with the same issue... First one was a player attacking a Dhelmise with Yawn, if the report is correct. Second one I was using Feraligatr with Crunch to defend me while I AFK'ed. The server is hosted @ home, the first crash was through a tunnel (ngrok.io ~ 80-100 ms) the second one through my lan (3-10 ms).

Crash1
Crash2

What happens:

N/A

What you expected to happen:

N/A

Steps to reproduce:

N/A


Affected Versions (Do not use "latest"):

  • Pokecube Core: pokecube-core-1.12.2-6.36.6
  • Pokecube Revival (if applicable): pokecube-revival-1.12.2-6.14.14
  • Pokecube Mobs (if applicable): pokecube-mobs-1.12.2-4.6.1
  • Minecraft: 1.12.2
  • Forge: forge-1.12.2-14.23.2.2611-universal
commented

Hi there, had 5 more crashes related to PokéCube and TickingEntity, 3 of them with Wishiwashi Schools and 2 with Wailord, so I guess there's definitely something funky going on with these. Anyway I can disable them entirely for the time being?

Crash 1
Crash 2
Crash 3
Crash 4
Crash 5

PS: Same versions as the OP.

commented

I found a temporary workaround for this, I apologize for not posting it here earlier, I have been rather busy with some class work, I forgot to look through the issues to post this:

In thutcore.cfg, set multiThreadedAI to false, it fixes this crash

commented

this crash won't happen anymore after the next version, instead it will give a warning in a log.