Enderman eyes hovering before they are "spawned" with Fresh Animations pack
crystallineSage opened this issue ยท 2 comments
Describe the bug
With the Fresh Animations resource pack, Enderman eyes are given a glow and they also look around. These eyes can be seen in the distance wherever there are endermen, and then the enderman body comes out of the ground to meet the eyes once you get close. This is disturbing to me and I hope it gets fixed too
Steps to reproduce
- Install the Fresh Animations resource pack along with Entity Texture Features and Entity Model Features mods to get it working.
- Install Spawn Animations.
- Go to a place where there are a lot of endermen far away from you, like in the end on the outer isles.
- See eyes hovering, fly closer to them and see the bug I described.
Expected behavior
I'd like to not see the eyes.
Additional context
No response
Thank you for the bug report. This is a known issue and also happens in vanilla. I should really add a limitations section in the description sometime lol.
I'm currently trying to find a solution for this (also see #19), but it's a little hard to get right. The current approach would be to modify the responsible core shader with a resource pack, but that will break when shaders or an optimization mod like sodium are installed and actually shoving mobs underground will break all farms in existence.
Is there a way to just have spiders and enderman not use this method? That would be a temp solution to the issue. I notice spiders wit their glowing eyes do the same thing.
( EDIT I see in the wiki a section for this. Sorry for the comment. Anyone in the future looking for this and finds themselves here go to https://github.com/Tschipcraft/spawnanimations/wiki/Exclude-Include-Entities )