Better documentation of the consequences for being a server-side mod
noobedmaster7 opened this issue ยท 7 comments
Describe the bug
The mod works on single player fine but when I try to use it with a server that I host the mod doesn't run. I don't know if that just doesn't work or anything but if there's a way to make it work I would like to know.
Steps to reproduce
No response
Expected behavior
No response
Additional context
No response
The mod should work on a server without problems out of the box. Could you provide more information like the modloader you are using, any other installed mods/data packs and the server log?
I am having the same problems. Works ok in single player but no luck with the server I'm on. The server doesn't have any general world visual mods that I am aware of.
It does use data packs like head drops, mini blocks, traders sell decorational blocks.
No mod loader used myself, the file is dropped straight into the mod folder as required.
Update: I've tried it on 2 different servers. One on 1.20.2 and one on 1.20.4 with both having no effect but in both versions, work fine on single player mode.
As stated in my previous response, I also need to take a look at the server log to be able to debug this. I assume you tried installing the mod version and not the data pack on the servers, right?
As stated in my previous response, I need to take a look at the server log to be able to debug this. I assume you tried installing the mod version and not the data pack on the servers, right?
I'm just using the client version myself
Sorry for the misunderstanding, but there is no client version of this project...
As stated in the description, this project is completely server-side and will not work if it's not installed on the server. It only works for singleplayer worlds, since you are technically hosting your own private server when playing them.
Edit: I have updated the description of this project to make this more clear.
Was this also the underlying issue for you @noobedmaster7?