Lever in Inverted State
axieum opened this issue · 3 comments
Describe the Issue
The lever model is inverted when placed on a wall.
To Reproduce
Steps to reproduce the behaviour:
- Place a 'Lever' vertically on a wall
- Notice how the lever is in the down position initially
- Click the 'Lever' and notice that it is now in the up position and is active
Expected Behaviour
A lever is un-powered in the up position, and powered in the down position.
Screenshots
Lever in un-powered state:
Additional Context
I have Unity Base (2.3.1), Unity Modded (1.2.0) and Unity Dark (0.6.2) active in-order respectively.
My goal was to make it more like a switch (or light switch) which uses the upward position to indicate 'on', unlike levers which are typically activated when pulling down. If you'd prefer to keep them the other way, the fix is very simple: head to the following directory and swap the names of these two models:
Hope this helps! 🙂
I don't like to change the names of blocks or items because it would make it difficult for people to search for them if they were not aware of the name change.