Textures looking "bumpy" with PTGI HRR but not with E12
LukasMFR opened this issue ยท 2 comments
Parallax Occlusion Mapping should be set to On if you want to see the 3D effect I guess
I was able to disable it, or to use "pixel perferct bump" instead of the smoothed one and it looks quite good actually.
Before closing the issue, I would like to know if those settings are correct to use with your pack :
EDIT : does disabling parallax occlusion mapping messes up in any way with the effect (cobble stone for instance) ?