VNR (VNR Normals Renewed)

VNR (VNR Normals Renewed)

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Green reflections on PTGI

HenriqueGomez opened this issue · 1 comments

commented

Hello,
I noticed that all reflections have a green tint to its color, as shown in the image.
Base Profile Screenshot 2021 08 25 - 01 14 50 54

commented

Hello,
That’s due to the slightly metallic appearance I gave to all the diamond textures.
There’s a slight tinting, I modified it to appear more blue than green, but in a case like this with yellow lighting, the green comes out.
Also, that’s partly due to the fact that PTGI does not handle f0 information, shaders that do have zero tinting on the reflection, the reflection is just more intense, and that’s what I’m going for, for most shaders.