Fetchr

Fetchr

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Lobby scaffolding does not regenerate correctly if broken.

davepusey opened this issue ยท 6 comments

commented

5.2-rc2 on 1.21.4

Breaking the new chest scaffolding in the lobby, and then exiting and reloading the world, it seems to try to regenerate it but instead you just get floating scaffolding items on the floor instead.

Before reload...
2024-12-24_22 08 05

After reload...
2024-12-24_22 08 25

commented

Now (in rc3) it just doesn't attempt to regenerate at all if the bottom blocks are missing?

commented

Is there any reason this should behave differently? I see you changing the behavior in your fork to always regenerate. I intentionally didn't do that - if someone is annoyed by the scaffolding, I thought why not give the option to remove it?

commented

Correct, also see changelog.

commented

Does seem to work tho if the bottom most blocks are in place, so maybe it's somehow reliant on them always existing...
2024-12-24_22 11 00
2024-12-24_22 11 14

commented

Yes, this is true, the bottom scaffolding is part of the main structure and never broken by the game itself, so didn't account for players messing with it.

commented

Also in general, please don't put the version number in the title of reports. Issue titles should stay consistent, even when the bug isn't fixed in a future version, and whether the current version is affected should be reflected by openness state of the report.

Having the version you reproduced in in the description is enough ๐Ÿ˜‰

And thanks for the otherwise well written and well researched report! ๐Ÿ’œ