
Crossover release TODO
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Evo Core
- add bunker salvage (Core)
- Add new Reaver mechanics
Evo Extension (SC1 vs SC2 Races)
- Dark archon feedback deals full damage (Instead of 0.5 per damage
- Add water balloon attack for SC1 High Templar and Dark Archon (Core)
- Changeling doesn't mimic to SC1 Races
- Add sc2 Turret tracking for sc1 siege tank
- Combine terran ship and vehicle armors to one upgrade
- Add surveillance mode to sc1 obs (Core)
- Match ultralisk size to sc2 ultralisk
- Verify that Ultralisk has burrow on Extension
- Match guardian range to tempest ground range
- Check zealot legs matches speed the sc2 one (make it slightly better due to no charge component)
- Buff SC1 High templar acceleration
- Rework Dark Swarm
- Add Stinger (Core)
- Requires machine shop (test balance)
- Add Stinger Attack while moving Upgrade
- Add Stinger Grenade Attack (Targets buildings only)
- Add new queen creep ability
- ensnare reveals targets in fog of war
- ultralisk add frenzy buff
- SiegeTankSCBW add +1 range
- AI vipers can target sc1 interceptors with para bomb
- Add new abilities and techs to AI
- Check niche sc2 interactions with abilities targeting larva and eggs that might need adjusting for SC1 Larva & Egg
- Add confirmation UI for the Discord link button, to prevent accidental clicks during gameplay
- Set Hydralisk supply cost to 1
- Adjust Photon cannon damage to match sc2
- Adjust Missile Turret damage to match sc2
- Review all spell ranges
- Increase creep generation of Hatchery, Lair and Hive by +1