SC: Evolution Complete for Creators

SC: Evolution Complete for Creators

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Crossover release TODO

Knallertton opened this issue ยท 0 comments

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Evo Core

  • add bunker salvage (Core)
  • Add new Reaver mechanics

Evo Extension (SC1 vs SC2 Races)

  • Dark archon feedback deals full damage (Instead of 0.5 per damage
  • Add water balloon attack for SC1 High Templar and Dark Archon (Core)
  • Changeling doesn't mimic to SC1 Races
  • Add sc2 Turret tracking for sc1 siege tank
  • Combine terran ship and vehicle armors to one upgrade
  • Add surveillance mode to sc1 obs (Core)
  • Match ultralisk size to sc2 ultralisk
  • Verify that Ultralisk has burrow on Extension
  • Match guardian range to tempest ground range
  • Check zealot legs matches speed the sc2 one (make it slightly better due to no charge component)
  • Buff SC1 High templar acceleration
  • Rework Dark Swarm
  • Add Stinger (Core)
    • Requires machine shop (test balance)
  • Add Stinger Attack while moving Upgrade
  • Add Stinger Grenade Attack (Targets buildings only)
  • Add new queen creep ability
  • ensnare reveals targets in fog of war
  • ultralisk add frenzy buff
  • SiegeTankSCBW add +1 range
  • AI vipers can target sc1 interceptors with para bomb
  • Add new abilities and techs to AI
  • Check niche sc2 interactions with abilities targeting larva and eggs that might need adjusting for SC1 Larva & Egg
  • Add confirmation UI for the Discord link button, to prevent accidental clicks during gameplay
  • Set Hydralisk supply cost to 1
  • Adjust Photon cannon damage to match sc2
  • Adjust Missile Turret damage to match sc2
  • Review all spell ranges
  • Increase creep generation of Hatchery, Lair and Hive by +1

Evo Legacy Extension (SC1 Only)