
Update 0.26
Ailoso opened this issue ยท 0 comments
Protoss
Zealot
- Speed Increase
-
Shield Life Reduction
Carrier
- Interceptor Launch Speed adjustment
- Interceptor BW movement behaviors
Photon Cannon
- Balance based off sc2
- Match life and shields to sc2
(take life and shields from pylon?)
Zerg
Larva
- Increase spawn delay from 12 -> 13 or
14
Zergling
-
Increase production time slightly
Hydralisk
-
Increase production time slightly
Lurker
- +1 base Range Increase
- Burrow Speed Increase
- Add +3 bonus light or buff base damage by 3
-
Buff life to 150 (to survive disruptor) -
Reduce armor to 0 -
Increase mineral cost to 75
Queen
-
Increase Spawn Broodling energy cost back to 150
Defiler
- All flame type weapons now bypass dark swarm
Spore Colony
- Balance based off sc2
- Match weapon speed to sc2 and add +biological bonus?
Terran
Marine
- Marine Range research time 60 -> 94
Spider Mine
- Increase spider mine visual size
Goliath
- Buff Life to 150
or 160(breaking points for liberator upgrades with +1 armor), (Increase cost or production time to compensate) -
Increase mineral cost to 125 -
Reduce armor to 0
Ghost
- Increase lockdown range from 9 to 10
- Increase lockdown energy cost back to 100
Additions
- Disabled applied Skins to sc2 users
- Fixed Goliath Attack Speed 1.5 -> 1.375
- Fixed Recall not being able to target un-pathable locations
- Adjusted Spider Mine Burrow delay 2 -> 2.375
- Updated WCS 3.0 UI Assets
- Fixed missing Icons on Observer UIs
- Adjusted Interactions of Stasis Field and Disruptor
- Added Building Scan-Move Button
- Adjusted Irradiate Interactions
- Add Hallucination deaths for sc2 units
- Spider Mines can now target burrowed targets
(Crossover)
- Fixed Research Times
- Ghost Lockdown
- Observer Sight
- Removed Resonator Queue size Increase
- Reduced Spider Mine Damage
- Reduced Stimpack Duration by 30%