SC: Evolution Complete for Creators

SC: Evolution Complete for Creators

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Update 0.26

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Protoss

Zealot

  • Speed Increase
  • Shield Life Reduction

Carrier

  • Interceptor Launch Speed adjustment
  • Interceptor BW movement behaviors

Photon Cannon

  • Balance based off sc2
  • Match life and shields to sc2 (take life and shields from pylon?)

Zerg

Larva

  • Increase spawn delay from 12 -> 13 or 14

Zergling

  • Increase production time slightly

Hydralisk

  • Increase production time slightly

Lurker

  • +1 base Range Increase
  • Burrow Speed Increase
  • Add +3 bonus light or buff base damage by 3
  • Buff life to 150 (to survive disruptor)
  • Reduce armor to 0
  • Increase mineral cost to 75

Queen

  • Increase Spawn Broodling energy cost back to 150

Defiler

  • All flame type weapons now bypass dark swarm

Spore Colony

  • Balance based off sc2
  • Match weapon speed to sc2 and add +biological bonus?

Terran

Marine

  • Marine Range research time 60 -> 94

Spider Mine

  • Increase spider mine visual size

Goliath

  • Buff Life to 150 or 160 (breaking points for liberator upgrades with +1 armor), (Increase cost or production time to compensate)
  • Increase mineral cost to 125
  • Reduce armor to 0

Ghost

  • Increase lockdown range from 9 to 10
  • Increase lockdown energy cost back to 100

Additions

  • Disabled applied Skins to sc2 users
  • Fixed Goliath Attack Speed 1.5 -> 1.375
  • Fixed Recall not being able to target un-pathable locations
  • Adjusted Spider Mine Burrow delay 2 -> 2.375
  • Updated WCS 3.0 UI Assets
  • Fixed missing Icons on Observer UIs
  • Adjusted Interactions of Stasis Field and Disruptor
  • Added Building Scan-Move Button
  • Adjusted Irradiate Interactions
  • Add Hallucination deaths for sc2 units
  • Spider Mines can now target burrowed targets

(Crossover)

  • Fixed Research Times
    • Ghost Lockdown
    • Observer Sight
  • Removed Resonator Queue size Increase
  • Reduced Spider Mine Damage
  • Reduced Stimpack Duration by 30%