Would appreciate help.
Turn based defense/attack game. Lighting changes as day goes by. It's 2 v 2 both teams control all units on their team. Two different modes. Attack mode and defense mode. When your attacking you will be in normal starcraft 2 view. In defense mode you are in a topographical view and you click units to kill them, with delay and limited amount of ammo depending on how much you buy and things like that (Your defenses are all automatic and you may not control them). All your defensive UNITS can also be brought into the attack but then you risk the chance of you loosing those powerful defenses you have.
In each little break session you either build units or get ammo and upgrades for you and your defenses.
For now there is just a statue to defend inside your base.. and once that is destroyed its all over.. I have barley started and would like help with triggers and stuff like that :) also the name and idea are also in work. I would like input for anything you'd like to offer.
The map right now is symmetrical but im looking into making it more unique on both sides.. also making different maps with the same idea going on.
Feel free to do what ever you want to this map.