[CFAutomate] Not all materials consumed automatically
Robyt3 opened this issue ยท 0 comments
I created a custom machines that consumes multiple materials. It works correctly when used manually, consuming all required materials, but when using Automate, it only pulls one of the materials from the chest. I noticed this because my machine started producing without all of the materials being present in the attached chest.
Versions:
- Stardew Valley 1.3.6929 (Windows 64 bit)
- PyTK 1.6.3
- Custom Farming Redux 2.10.10
- CFAutomate 2.10.9