Animal Doors only open once on save load (local split screen coop game)
azrok opened this issue · 14 comments
I'm having this issue where the mod will work correctly just on save load. I'm playing on a local split screen coop game.
On save load all animal doors will open and close as intended. After this first day doors stop opening, but they still close automatically on subsequent days.
Should I do this after a play session where the error ocurred, or can I just do it anytime? Because last time I opened the game I just tested a couple of new mods I installed.
Ohh ya, can you cause the issue to happen, then get the logs. Sorry should have specified that!
In these logs there is only 1 error being reported, but I think it is unrelated.
Well on that log I played for a couple of days, so the problem I'm having occured more than once. I guess it's not generetaing anything on the log?
That draw loop error is definitely unrelated because it's from a mod I just recently started using. I could try and test AutoAnimalDoors alone to see if it's some weird behaviour because of other mods instaled.
So I did a couple of tests here. With only AutoAnimalDoors installed and with all my mods installed the doors open fine everyday if I'm playing alone.
The problem only hapens when I'm doing a co-op game (split screen co-op in my case).
Here's another log if it helps in any way https://smapi.io/log/c4306fa152bf461b80a5ada12053797f
Ahh okay thanks for the info. I have never tried split screen co-op before (nor did I even realize that was a thing). I tested my mod with online co-op and it works so long as the host computer has it installed.
I unfortunately forgot to commit my last change so I have to rework some code I already did a while ago, but once I am done I will give split screen co-op a try. I see that my mod uses an older version of the config menu as well, I will update that.
Once I am done and have it working on my side, I can give you a build to test it out and see if it solves your problem.
Yeah split screen coop is a newish thing. It was introduced in 1.5.
Thank you for taking the time to look into this issue.
Just pushed my changes for the previous things I was working on. I tried it out in split screen and was able to reproduce your issue. I will be able to fix this shortly I am sure.
I believe I have fixed the issue, please try out this version of the mod and see if it fixes it for you. I will work on uploading it to the Nexus in the mean time.
I actually just went ahead and uploaded it to the nexus, so if it is easier for you, you can just download the latest from there and let me know how it goes as well.