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[Automate] fix crabpot performance issue

Pathoschild opened this issue ยท 2 comments

commented

Automate causes noticeable stutters if you have many (>375) crabpots connected to chests which don't contain bait. Once per second they'll all try to pull bait from the connected chests at once and cause a momentary skip.

See:

commented

This should be fixed by local storage indexes (#307).

commented

This was fixed by some optimizations a few versions ago. If one machine can't accept any input from a chest, Automate now assumes all other connected machines with the same ID won't either.