[Automate] Items Re-enter Cask
SwizzyStudios opened this issue ยท 4 comments
More of a Question than Issue.
Issue: Item in Cask hits Iridium and goes back into cask at low quality (I cannot prove it hits Iridium quality as it is instant)
Setup: Automate, CFR, CFAutomate, SwizzyDistillery-CFR
So I wrote the Distillery mod and added in the ability to make different meads. Using the CFR framework it should be coming out as an object with parentsheetid 459 but a different name and value. I updated my mod to not change the name but it still happened. I checked through the Automate code and couldn't find anything glaring to why this was happening with the Cask
I also went ahead and messed with the config after creating the mead to see some of the object information...
I didn't see anything alarming in the SMAPI logs, except where I broke the object to try and get some information. https://log.smapi.io/L2wLtRVP
Any thoughts or suggestions short of re-writing from ground up?
I suspect the issue is in CFR, but I'll take a look to make sure. Can you post a zip of your Mods
folder and save files, and steps to reproduce the issue (e.g. a specific item to put in the cask chest)?
Steps:
- Spawn in Distillery.
- Spawn in chest/cask.
- Place Distillery -> Cask -> Chest within Cellar.
- Spawn in Any Honey type, I usually do the poppy.
- Place Honey in Distillery. 10hrs to produce "custom mead from CFR object"
- It goes into Cask but once it would hit iridium quality seems to reset or is resent back into cask from chest.
@SwizzyStudios Yep, this is an issue with Custom Farming Redux. I reported it to the CFR developer; see Platonymous/Stardew-Valley-Mods#46 for more info.