Custom Walls And Floors (CWF)

Custom Walls And Floors (CWF)

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Several Machine Bugs since 1.4 Update

lambdanerd opened this issue ยท 0 comments

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(I originally reported this bug on paradigmnomad's PPJA - Artisan Valley mod page https://www.nexusmods.com/stardewvalley/mods/1926?tab=bugs but they let me know that this is a problem with the latest CFR 1.4 update, so I posted it on the CFR bugs page as well as the GitHub repo issues, and now I'm dropping it here)

I've been having quite a few problems with the Artisan Valley machines. One of my Spinning Wheels is stuck to the ground, my Dehydrator is as well, the Spinning Wheel I made most recently took my Cotton and spit out Weeds instead of Thread, and the Workbench shows debug-like/file names for machines instead of their regular name, and also displays them un-grayed-out as opposed to correctly displaying in the regular crafting menu. Also my Keg is broken and spit out weeds one time after 1) finishing grapes 2) apparently retaking the wine and eventually producing weeds. It's also stuck to the ground, but I'm not sure if this is an issue with the mod though I suspect it might be.

Here's a video showing my problems: https://youtu.be/O_BHQxq1RTw and here is my latest SMAPI log: https://log.smapi.io/6171136175cc4271a93e46bd930a8fc5

UPDATE: I can pick up the broken machines by breaking them with my pickaxe, and they seem to work after setting them back down on the ground. However, I've done this in the past and they have all eventually stopped working.

Another UPDATE: I crafted one of the machines using the Workbench and it initially seemed to be in a broken state. More info in this video: https://youtu.be/GOIX_6yd18I

Third UPDATE: Many of my Dried Flowers from Farmer to Florist machines have the description of weeds even though they are the true dried product with correct name and selling price.