[Content Patcher] add location condition
Pathoschild opened this issue ยท 2 comments
Letting modders change textures based on the target's in-game location is a common request.
Adding a Location
condition is a common request, but it adds some new complications:
- We can't calculate it once (e.g. on day start); it would need to constantly recheck patch conditions in case a target changed location (particularly NPCs).
- We'll need an internal list of all the things that can be location-specific (e.g. NPCs and constructable buildings, but not tilesheets) and track entities of those types.
- There isn't a predefined list of location names (due to custom locations), so the validation logic will need to be revisited.
Done in the upcoming Content Patcher 1.8 via #417.