Issues
- 1
[Content Patcher] add token support in condition values
#415 opened by Pathoschild - 1
[Lookup Anything] agriculturalist bug
#418 opened by Traehgniw - 2
[Content Patcher] add map property edits
#421 opened by Pathoschild - 2
[Lookup Anything] show machine recipes for Custom Farming Redux
#423 opened by Pathoschild - 1
[Lookup Anything] Planted winter seeds fail at math
#424 opened by Traehgniw - 3
[Content Patcher] Rectangle Tokens
#425 opened by spacechase0 - 1
[Content Patcher] don't retrieve token value if it's not ready
#426 opened by Pathoschild - 2
[Content Patcher] don't require dependency for custom tokens protected by HasMod
#427 opened by Pathoschild - 1
Connectors variable in config.json is not the same as in readme and is not working
#429 opened by MrEdinLaw - 1
[Tractor Mod] Harvesting crops with a scythe open the infobox of the animal above the crops in the tractor harvesting range
#428 opened by klaurence - 1
[Tractor Mod] Pickaxe should mine the stone/iridium ore above crabs
#430 opened by klaurence - 3
[Tractor Mod] Trees always drop from the right no matter where the tractor is
#433 opened by klaurence - 2
[Chests Anywhere] Compatiility with Mega Storage (Mega Storage chests show as vanilla chests)
#434 opened by klaurence - 2
[Fast Animations] disabling eat/drink confirmation doesn't work unless eat/drink speed is set to one
#435 opened by klaurence - 3
[Lookup Anything] make UI color theme configurable
#436 opened by Pathoschild - 1
[Tractor Mod] add farm animal support
#437 opened by Pathoschild - 1
[Fast Animations] speed up crop harvesting
#439 opened by Pathoschild - 1
[Lookup Anything] show construction recipes in item lookups
#442 opened by Pathoschild - 1
[Lookup Anything] show current quests in 'needed for' field
#443 opened by minervamaga - 2
[Tractor Mod] add option to harvest even if inventory is full
#441 opened by Traehgniw - 1
[Content Patcher] add random token
#446 opened by Pathoschild - 1
[Data Layers] Make colors customizable
#453 opened by klaurence - 1
[Data Layers] Add a way to add custom data layers
#454 opened by klaurence - 5
[Content Patcher] Let game loading/playing stage available to modder
#455 opened by qqkookie - 4
[Tractor Mod] Add "chop big crops" feature for axe
#456 opened by klaurence - 0
[Lookup Anything] Add a keyboard shortcut to look at your player's infobox
#458 opened by klaurence - 5
[Content Patcher] Add characters global token
#460 opened by Warilized - 0
[Tractor Mod] Axe can't remove wooden fences
#464 opened by ishanjalan - 1
[Automate]/[Chests Anywhere] Option to allow/deny Workbench to pull from a chest, with configurable default
#467 opened by nuker1110 - 1
[Chests Anywhere] disable key while using a tool
#470 opened by Pathoschild - 1
[Small Beach Farm] ocean fishing always gives trash in 1.4
#471 opened by Pathoschild - 1
[Content Patcher] Random token incorrectly updates on location change
#472 opened by Pathoschild - 4
[Lookup Anything] update for Json Assets' limit break change
#473 opened by Traehgniw - 1
[Noclip Mode] add optional disable confirmation
#468 opened by Pathoschild - 1
[Automate] Wood chippers uninteractable after automation
#469 opened by Pathoschild - 2
[Content Patcher] Pine tree seasonal changes not applying in desert
#474 opened by minervamaga - 1
[Data Layers] layer exports don't include entire location
#481 opened by Pathoschild - 1
Time Speed Mod
#485 opened by FarmingApple - 1
[Content Patcher] investigate disappearing bundles
#486 opened by Pathoschild - 5
[Content Patcher] investigate OutOfMemoryException errors
#487 opened by Pathoschild - 1
[Small Beach Farm] review Eemi's Map Recolors compatibility
#489 opened by Pathoschild - 1
[Data Layers] Allow key bindings for specific layers
#494 opened by Drachenkaetzchen - 7
[Data Layers] Add layer to indicate tilled but not-yet planted tiles
#495 opened by Drachenkaetzchen - 3
Improper alpha channel declaration for Color | CommandHandler.cs
#496 opened by cosmicdreams - 1
[Automate] Interest in including a base class modders can extend?
#501 opened by cosmicdreams - 1
[Automate] Can't seem to connect a chest to a Large Shed
#503 opened by cosmicdreams - 1
[Content Patcher] let mods define bounded tokens
#507 opened by Pathoschild - 1
[Automate] - Add ability to make a chest a priority input
#509 opened by MadaraUchiha - 2
[Content Patcher] add map tile patching
#515 opened by Pathoschild - 2
[Content Patcher] add 'data file index' token
#516 opened by Pathoschild