Removing a farmhouse crashes the game.
vStone opened this issue ยท 0 comments
After trying to remove the 5th player (out of 5), the game crashes.
[18:01:24 INFO SMAPI] SMAPI 2.7 with Stardew Valley 1.3.28 on Microsoft Windows 10 Pro
[18:01:24 DEBUG SMAPI] Mods go here: F:\SteamLibrary\steamapps\common\Stardew Valley\Mods
[18:01:24 TRACE SMAPI] Log started at 2018-08-30T16:01:24 UTC
[18:01:24 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: http://community.playstarbound.com/threads/108375/.
[18:01:24 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://log.smapi.io.
[18:01:24 INFO SMAPI] Press any key to delete the crash data and continue playing.
[18:01:27 DEBUG SMAPI] Starting game...
[18:01:30 TRACE SMAPI] Detecting common issues...
[18:01:30 TRACE SMAPI] Loading mod metadata...
[18:01:30 TRACE SMAPI] Loading mods...
[18:01:30 TRACE SMAPI] 24h Clock (24hClock\24hClock.dll)...
[18:01:30 TRACE SMAPI] Always_On_Server (Always On Server\Always On Server.dll)...
[18:01:30 TRACE SMAPI] Better Ranching (BetterRanching\BetterRanching.dll)...
[18:01:30 TRACE SMAPI] Console Commands (ConsoleCommands\ConsoleCommands.dll)...
[18:01:30 TRACE SMAPI] Data Layers (DataLayers\DataLayers.dll)...
[18:01:30 TRACE SMAPI] LookupAnything (LookupAnything\LookupAnything.dll)...
[18:01:30 TRACE SMAPI] MoreMultiplayerInfo (MoreMultiplayerInfo\MoreMultiplayerInfo.dll)...
[18:01:30 TRACE SMAPI] Loading MoreMultiplayerInfo.dll...
[18:01:30 TRACE SMAPI] Multiplayer Emotes (MultiplayerEmotes\MultiplayerEmotes.dll)...
[18:01:30 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly MultiplayerEmotes.dll.
[18:01:30 TRACE SMAPI] Loading MultiplayerEmotes.dll...
[18:01:30 TRACE SMAPI] PhoneVillagers (PhoneVillagers\DewMods.StardewValleyMods.PhoneVillagers.dll)...
[18:01:30 TRACE SMAPI] PyTK (PyTK\PyTK.dll)...
[18:01:31 TRACE SMAPI] Loading MoonSharp.Interpreter.dll...
[18:01:31 TRACE SMAPI] Loading NCalc.dll...
[18:01:31 TRACE SMAPI] Loading DotNetZip.dll...
[18:01:31 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[18:01:31 TRACE SMAPI] Loading PyTK.dll...
[18:01:31 TRACE SMAPI] Rotate Toolbar (RotateToolbar\RotateToolbar.dll)...
[18:01:31 TRACE SMAPI] Save Backup (SaveBackup\SaveBackup.dll)...
[18:01:31 TRACE SMAPI] DiscordRP (SVRichPresence\SVRichPresence.dll)...
[18:01:31 INFO SMAPI] Loaded 13 mods:
[18:01:31 INFO SMAPI] 24h Clock 1.0 by Lajna | Makes the clock show time in 24h format.
[18:01:31 INFO SMAPI] Always_On_Server 1.1.1 by funny-snek & Zuberii | A Headless Server Mod
[18:01:31 INFO SMAPI] Better Ranching 1.7 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted.
[18:01:31 INFO SMAPI] Console Commands 2.7 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[18:01:31 INFO SMAPI] Data Layers 1.4 by Pathoschild | Overlays the world with visual data like accessibility, bee/Junimo/scarecrow/sprinkler coverage, etc.
[18:01:31 INFO SMAPI] DiscordRP 2.0.1 by Fayne Aldan | Shows your in-game state on your Discord profile.
[18:01:31 INFO SMAPI] LookupAnything 1.19 by Pathoschild | View metadata about anything by pressing a button.
[18:01:31 INFO SMAPI] MoreMultiplayerInfo 1.7.2 by cheesysteak | Displays helpful information about the other players on the farm.
[18:01:31 INFO SMAPI] Multiplayer Emotes 1.0-beta.2 by FerMod | Allows to do emotes through a draggable interface and to see other players emotes in multiplayer.
[18:01:31 INFO SMAPI] PhoneVillagers 0.2.1 by DewMods | Call any villager via phone
[18:01:31 INFO SMAPI] PyTK 1.4.3 by Platonymous | Platonymous Toolkit
[18:01:31 INFO SMAPI] Rotate Toolbar 1.3 by Pathoschild | Rotate the toolbar by pressing a button.
[18:01:31 INFO SMAPI] Save Backup 2.7 by SMAPI | Automatically backs up all your saves once per day into its folder.
[18:01:31 INFO SMAPI] Found 2 mods with warnings:
[18:01:31 INFO SMAPI] Patched game code
[18:01:31 INFO SMAPI] --------------------------------------------------
[18:01:31 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[18:01:31 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[18:01:31 INFO SMAPI] - Multiplayer Emotes
[18:01:31 INFO SMAPI] - PyTK
[18:01:31 DEBUG Multiplayer Emotes] Loading mod config...
[18:01:31 DEBUG Multiplayer Emotes] Loading mod data...
[18:01:32 TRACE Save Backup] Adding 2018-08-30 - SMAPI 2.7 with Stardew Valley 1.3.28.zip...
[18:01:32 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[18:01:32 TRACE SMAPI] Checking for updates...
[18:01:32 TRACE game] Signing into GalaxySDK
[18:01:33 TRACE game] Galaxy auth success
[18:01:33 TRACE game] Galaxy signed in
[18:01:33 TRACE game] Galaxy logged on
[18:01:33 TRACE SMAPI] SMAPI okay.
[18:01:33 TRACE SMAPI] Checking for updates to 13 mods...
[18:01:33 ALERT SMAPI] You can update 1 mod:
[18:01:33 ALERT SMAPI] Always_On_Server 1.2: https://www.nexusmods.com/stardewvalley/mods/2677
[18:02:28 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[18:02:28 TRACE SMAPI] Game loader synchronising...
[18:02:28 TRACE game] getLoadEnumerator('vStone_194117484')
[18:02:31 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[18:02:31 TRACE SMAPI] Game loader done.
[18:02:31 TRACE game] Starting server. Protocol version: 1.3-49
[18:02:31 TRACE game] Starting LAN server
[18:02:31 TRACE game] Starting Galaxy server
[18:02:31 TRACE game] Creating lobby...
[18:02:32 TRACE SMAPI] Context: loaded saved game 'vStone_194117484', starting summer 4 Y2. Main player with 1 player online.
[18:02:33 TRACE game] Lobby entered: 123585288085109913
[18:02:34 TRACE game] Steam lobby entered: 109775240992582749
[18:02:34 TRACE game] Warping to Farm
[18:02:47 TRACE game] Warping to Backwoods
[18:03:13 TRACE game] Warping to Mountain
[18:04:43 INFO SMAPI] $>help
[18:04:43 INFO SMAPI] The following commands are registered:
Always_On_Server:
server
Console Commands:
debug
list_item_types
list_items
player_add
player_changecolor
player_changestyle
player_sethealth
player_setimmunity
player_setmaxhealth
player_setmaxstamina
player_setmoney
player_setname
player_setstamina
show_data_files
show_game_files
world_downminelevel
world_freezetime
world_setday
world_setminelevel
world_setseason
world_settime
world_setyear
DiscordRP:
discordrp_format
discordrp_reload
discordrp_tags
Multiplayer Emotes:
emote
stop_all_emotes
stop_emote
PyTK:
allready
getstamina
lua
messages
ping
pytk_cleanup
pytk_clearspace
pytk_savecheck
pytk_skip
send
setstamina
syncmap
SMAPI:
help
reload_i18n
For more information about a command, type 'help command_name'.
[18:05:23 TRACE game] Warping to ScienceHouse
[18:05:36 ERROR MoreMultiplayerInfo] This mod failed in the GameEvents.OneSecondTick event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.WatchForReadyCheckChanges(Dictionary`2 readyPlayersBefore) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 76
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.UpdateReadyChecks(Object sender, EventArgs e) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 48
at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
[18:05:37 ERROR MoreMultiplayerInfo] This mod failed in the GameEvents.OneSecondTick event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.WatchForReadyCheckChanges(Dictionary`2 readyPlayersBefore) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 76
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.UpdateReadyChecks(Object sender, EventArgs e) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 48
at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
[18:05:38 TRACE game] Warping to ScienceHouse
[18:05:38 ERROR MoreMultiplayerInfo] This mod failed in the GameEvents.OneSecondTick event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.WatchForReadyCheckChanges(Dictionary`2 readyPlayersBefore) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 76
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.UpdateReadyChecks(Object sender, EventArgs e) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 48
at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:38 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:38 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR MoreMultiplayerInfo] This mod failed in the GameEvents.OneSecondTick event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.WatchForReadyCheckChanges(Dictionary`2 readyPlayersBefore) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 76
at MoreMultiplayerInfo.EventHandlers.ReadyCheckHandler.UpdateReadyChecks(Object sender, EventArgs e) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\EventHandlers\ReadyCheckHandler.cs:line 48
at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 TRACE SMAPI] Recovering sprite batch from error...
[18:05:39 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.DrawPlayerIcons() in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 129
at MoreMultiplayerInfo.EventHandlers.PlayerIconMenu.draw(SpriteBatch b) in C:\Projects\Stardew\stardew-steak\MoreMultiplayerInfo\Menus\PlayerIconMenu.cs:line 118
at StardewValley.Game1.drawHUD() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 11690
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1250
at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 753
[18:05:39 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.