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TMXL calls DayUpdate() when it loads location

shekurika opened this issue ยท 0 comments

commented

TMXLoader calls location.DayUpdate() here:

inGame.DayUpdate(Game1.dayOfMonth);

The issue with that is it (among other things) calls newDay() on all HoeDirt/crops in these new locations, thus growing them an extra day and removing the water from the sprinklers.