SMAPI - Stardew Modding API

SMAPI - Stardew Modding API

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PostRenderGuiEvent after 1.1 no longer happens when the correct spriteBatch RenderTarget is set for non 100% zoom

Alphablackwolf opened this issue ยท 1 comments

commented

Any Game1.spriteBatch draw methods called from the PostRenderGuiEvent will not actually draw if the zoom is not 100%. It looks like the render target is being changed by the core game. I believe the timing of the event would need to be changed or if anyone figures out how to adjust the spriteBatch in order to draw to the screen on this event a known workaround would be great.

commented

Oddly, this happened for me when I downloaded and used the 0.40.1.1 release, but was fixed when I downloaded it again I noted it was 0.40.1.1-3 and there was no longer a problem.