SMAPI - Stardew Modding API

SMAPI - Stardew Modding API

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System.MissingFieldException

JerryHellbound opened this issue ยท 2 comments

commented

So i tried to install SMAPI, but even with no mods on. It still had this problem, i installed everything in the redist folder even. I dont know what i can do, all i can see is that theres a missing file, but im sure im wrong.
The errorlog is the following.

[14:39:02 INFO  SMAPI] SMAPI 1.8 with Stardew Valley 1.2.6 on Microsoft Windows NT 6.2.9200.0
[14:39:06 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Stardew Valley\Mods\
[14:39:06 DEBUG SMAPI] Loading SMAPI...
[14:39:06 DEBUG SMAPI] Loading game...
[14:39:06 DEBUG SMAPI] Loading mods...
[14:39:06 TRACE SMAPI] Loading TrainerMod.dll...
[14:39:06 INFO  SMAPI] Loaded mod: Trainer Mod by Zoryn, v1.0 | Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating.
[14:39:06 DEBUG SMAPI] Loaded 1 mods.
[14:39:06 DEBUG SMAPI] Starting game...
[14:39:06 DEBUG SMAPI] Starting console...
[14:39:06 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[14:39:08 ERROR SMAPI] The game encountered a fatal error:
System.MissingFieldException: Field not found: 'StardewValley.Game1.activeClickableMenu'.
   at StardewModdingAPI.Inheritance.SGame.UpdateEventCalls()
   at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Inheritance\SGame.cs:line 329
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at StardewModdingAPI.Program.StartGame() in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Program.cs:line 284
commented

Hi @JerryHellbound. You have Stardew Valley 1.2 beta because you're on the Steam beta channel. You should use SMAPI 1.9 beta if you want to use mods with that version. Note that some mods aren't compatible with the beta version of the game yet.

commented

Thank you ๐Ÿ˜ƒ It worked