SMAPI - Stardew Modding API

SMAPI - Stardew Modding API

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Allow mods to be disabled via manifest

demiacle opened this issue ยท 1 comments

commented

Simply put a property most likely after EntryDll with something like

"ActivateMod": true

and if false the mod simply wont load when smapi starts up

commented

This is a stale proposal that's unlikely to be implemented in the foreseeable future. We can reopen or create a new issue when we're ready to re-examine it.