SMAPI - Stardew Modding API

SMAPI - Stardew Modding API

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AfterDayStarted should not fire during the new-game intro

Sakorona opened this issue ยท 2 comments

commented

As the tin says. Also stops a error with SDate on new games.

commented

As we discussed on Discord, we don't have a use case yet for an AfterNewGameIntroStarted event. I'll prevent AfterDayStarted from being raised on spring 0 (and prevent Context.IsWorldReady from being set), and we can discuss adding an event or context flag later if needed.

commented

Done in develop for the SMAPI 2.0 release.