Multiplayer: when host closes game, farmhand game becomes unresponsive.
hawkfalcon opened this issue ยท 2 comments
This is consistently reproducible. When the host closes the game (only by hitting x), the other connected games crash and require force quitting. I think this might be due to attempting to save?
[16:06:38 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [16:06:38 TRACE game] CleanupReturningToTitle() [16:06:38 DEBUG Cooking Skill] beforeSave
Minimal output before crash ^
@hawkfalcon I can't reproduce this. Does it happen if you temporarily remove all mods?