EventArgsInput.SuppressButton does not suppress mouse clicks when at the TitleMenu
danvolchek opened this issue ยท 1 comments
When the game is showing the title menu, mouse clicks are not suppressed by EventArgsInput.SuppressButton()
.
Here's a sample mod that exhibits this behavior:
ButtonSupressor.zip
The source code is:
public class ModEntry : Mod
{
public override void Entry(IModHelper helper)
{
InputEvents.ButtonPressed += this.InputEvents_ButtonPressed;
}
private void InputEvents_ButtonPressed(object sender, EventArgsInput e)
{
e.SuppressButton();
}
}
The expected result is that you cannot click the on screen buttons to load/start a new game/etc, but you can. This is running SDV 1.3.11 and SMAPI 2.6-beta.14.