Release SMAPI 2.6
Pathoschild opened this issue ยท 2 comments
Prepare SMAPI 2.6 beta for release.
To do
Before 1.3 release
- Remove "use SMAPI 2.5.5" message when running Stardew Valley 1.2.
- Add option to hide beta releases on smapi.io.
- Polish release notes.
- Draft release summary.
- Bump minimum game version to 1.3 release.
- Draft 1.3 FAQs subreddit thread.
After 1.3 release
- Post 1.3 FAQs subreddit thread.
- Release SMAPI 2.6.
- Disable beta on smapi.io.
Draft release summary:
SMAPI 2.6 is a big update, with nearly 400 commits over two months. Some mods aren't updated for Stardew Valley 1.3 yet; see the mod compatibility list for the latest updates and fixes. (For mod authors: see the mod author's migration guide.)
There are too many changes to list here, but here are some highlights for players:
- updated for Stardew Valley 1.3;
- added automatic save backups;
- significantly improved SMAPI's update checks (including support for optional and unofficial updates);
- fixed default color scheme on Mac;
- fixed many bugs (including
SEHException
errors for some players);- updated compatibility list.
And some highlights for modders:
- added an input API for reading and suppressing keyboard/controller/mouse input;
- added support for custom seasonal map tilesheets;
- added support for intercepting assets loaded by temporary content managers;
- added prototype SMAPI 3.0 events;
- added a prototype mod handler toolkit for external tools;
- added code analysis to flag common issues as build warnings;
- added support for reloading NPC schedules through the content API;
- reimplemented content API and input suppression to work more consistently in many edge cases;
- many changes to support multiplayer.
Requires Stardew Valley 1.3.XX or later on Linux/Mac/Windows.
See the release notes and mod compatibility list for more info.