SMAPI - Stardew Modding API

SMAPI - Stardew Modding API

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Asset propagation for NPCDispositions doesn't affect starting location

Pathoschild opened this issue ยท 4 comments

commented

When propagating changes to Data\NPCDispositions asset, the new home location doesn't affect existing NPCs.

commented

[CP] Sample.zip
Talk to Haley, go to sleep. The next day she will change to her new Disposition as she will now be called HaleyX her starting location should be BusStop 22 5.

commented

Also reported by Trent#4455 on Discord (see another sample content pack).

commented

Possibly related to or caused by #653.

commented

Done via requested changes to Stardew Valley 1.4 and changes in SMAPI 3.0. The NPC's default location will change immediately, and they'll warp to that location on the next day update.