SMAPI - Stardew Modding API

SMAPI - Stardew Modding API

971k Downloads

Add custom language made the translation of item scythe from `Scythe` to `3`

avxit opened this issue ยท 1 comments

commented

Describe the bug

Add custom language made the translation of item scythe from Scythe to 3

To Reproduce

SMAPI v3.18.1 & Content Patcher 1.28.4

  1. Create a Content Patcher Mod to add a custom language
{
  "Format": "1.28.0",
  "Changes": [
    {
      "Action": "EditData",
      "Target": "Data/AdditionalLanguages",
      "Entries": {
        "Avx.VietnameseTranslation": {
          "ID": "Avx.VietnameseTranslation",
          "LanguageCode": "vi",
          "ButtonTexture": "Mods/Avx.VietnameseTranslation/Button",
          "UseLatinFont": true,
          "FontPixelZoom": 1,
          "TimeFormat": "[HOURS_24_00]:[MINUTES]",
          "ClockTimeFormat": "[HOURS_24_00]:[MINUTES]",
          "ClockDateFormat": "[DAY_OF_WEEK] [DAY_OF_MONTH]"
        }
      }
    },
    {
      "Action": "Load",
      "Target": "Mods/Avx.VietnameseTranslation/Button",
      "FromFile": "assets/LanguageButton.png"
    }
  ]
}
  1. Start the game and you will see the change

Log file

Screenshots

image

commented

In Stardew Valley 1.5.6 and earlier, items have an extra field in non-English data for the translated display name. So when you add a custom language, you'll also need to add the display name fields.

I'll close this since it's not related to SMAPI, but see Modding:Items for info on the format and feel free to ask questions in #making-mods on the Stardew Valley Discord. (If you don't get an answer, you can ping me there with @Pathoschild#0001.)