
Smapi Tile Rotations
Aviroen opened this issue ยท 1 comments
Describe the bug
Specific tiles in spring_OutdoorTileSheet:
ID 655/684/682/680 become relatively off-centered
To Reproduce
Exact steps which reproduce the bug, if possible. For example:
- Load save
- Debug warp Artificial for ease of access
- Debug world_setseason winter
- Error occurs.
Log file
Upload your SMAPI log to https://smapi.io/log and post a link here.
Hi! That's not an issue with tile rotation, the tiles you chose just align differently in winter.
For example, let's focus on this area in your screenshot:
spring | winter |
---|---|
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That area is using these two tiles from spring_outdoorsTileSheet
:
In winter the tiles are different since the grass dies off, and the shape of those two tiles notably change so they no longer align with each other (outline is winter):
Or manually rotated so you can see the alignment:
So essentially it's a coincidence that those two tiles align nicely in other seasons, and they don't in winter. That's just an inconsistency in the base game's tilesheets, not something related to SMAPI that it can fix. I suggest looking at similar tiles in the base game's maps to see which tile indexes it uses for areas like that.