CandyUI

CandyUI

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CandyUI_Datachron

Mae-Is-Mean opened this issue · 10 comments

commented

Error popped up on my engy when I got a quest

...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:292: bad argument #1 to 'QueueNextCall' (number expected, got nil)
stack trace:
[C]: in function 'QueueNextCall'
...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:292: in function <...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:287>

Also, the graphics are kinda goofy on the datachron now that it's anchored to the minimap. My scientist bot info is under the actual datachron, and it covers the quest helper so you cant really leave it open if you want to.

commented

Yeah I'm trying to figure out a way to make it less obtrusive. Any ideas
you have would be great

On Thu, Oct 2, 2014 at 11:14 PM, Mae-Is-Mean [email protected]
wrote:

Error popped up on my engy when I got a quest

...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:292: bad argument
#1 #1 to 'QueueNextCall'
(number expected, got nil)
stack trace:
[C]: in function 'QueueNextCall'
...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:292: in function
<...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:287>

Also, the graphics are kinda goofy on the datachron now that it's anchored
to the minimap. My scientist bot info is under the actual datachron, and it
covers the quest helper so you cant really leave it open if you want to.


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#37.

commented

Can you make the datachron movable?

commented

Got the same error after handing in my daily crafting quest in Thayd. This error cropped up about 5 seconds later.

commented

I'm also working on making a new minimap because the stock one is sort of tied into the datachron

commented

The datachron isn't spitting errors anymore, but it does still not look right for scientists. The bot info is not in the right spot and ends up off-frame.

commented

Fixed the scientist problem in the next update! Thanks!

commented

This is not fixed on the update posted 11/28. I tried the files here and the ones on Curse, both still have this same bug.

commented

maybe i got the files mixed up with an older version

ill double check everything and fix the problems if i need to . Thanks!

On Fri, Nov 28, 2014 at 10:22 PM, Mae-Is-Mean [email protected]
wrote:

This is not fixed on the update posted 11/28. I tried the files here and
the ones on Curse, both still have this same bug.


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#37 (comment).

commented

Newest update (10/31) still has the scientist graphic bug. The datachron doesn't seem to be linked to the minimap anymore and is back on the bottom (and moveable, which is nice) so I hope that was intended =)
scibot

commented

That is a very weird bug. I will have to look into it, and yes it being movable was intentional. Thanks!