ChargeIn opened this issue 8 years ago ยท 0 comments
For some reason the event triggering "UnitEnteredCombat" is missing for engineers.
Fix : line 523 function CandyUI_Resources:OnCreateEngineer() add the Event : Apollo.RegisterEventHandler("UnitEnteredCombat", "OnEngineerEnteredCombat", self)
function CandyUI_Resources:OnCreateEngineer()
Apollo.RegisterEventHandler("UnitEnteredCombat", "OnEngineerEnteredCombat", self)