
Issues using fbx in Fusion 9 with OpenGL Renderer
Closed this issue · 2 comments
Hi,
first of all I will say THANK YOU for this great tool. I was looking for so long time.... Really GREAT!!!!
Second I have to say I´m from germany and sometimes it will be difficult to understand my english:
Ok what I do is to import the fbx file in BlackMagic fusion9 as fbx file.
I can see the tank, everything is fine as long as I use the software renderer. But with larger scenes it takes a long time. My last composition lasted 2 hours. 15 minutes with the OpenGL renderer.
But the cannon, chasis and chains are not displayed correctly.
I have attached a few screenshots to show what it looks like.
What am I doing wrong???
Edit: I have to say that I tried to modify the shader as you suggest in an other issue.....
Michael
Edit 2:
I also tried diffrent settings with the Autodesk fbx Converter, no succes
And if I open the fbx file in windows it looks quiet the same
hi,
I found the solution.
I have to disable importing "Vertex Colors" in Fusion.
Than all looks nice.
Now I have to take a look how can I use the "Vertex Colors" to use it...
This issue can be closed...
Thanks again for this great tool.
Michael